Blog post time. To give an update on what we are working on.
In the coming weeks we will be sharing our own methods on the creature-rigging process.
Our first upcoming update will be a video about a different method on something that you do commonly during your character rigging day-to-day sessions. A Spine Setup. Well, yes and no. Not exactly a spine setup but a Spline solver. It’s a custom spline solver which is used to create spine setups as well as any other block of a creäture of similar nature. Here’s a sneak peek at something we call “Variable Spline Solver”.
In the full video we will be showing how we use the Variable Spline Solver to create a spine setup of a creäture.
[vimeo url=”http://vimeo.com/84116604″ class=”post-video”]